As the credits rolled, I clapped because it was that damn good.
The Uncharted series has long been hailed as one of, if not the, best exclusives to the Sony platform. The latest and “final” entry does much to solidify that position. Delays and staffing issues seemingly plagued the game’s development but the final product is something to behold.
We find Nathan and Elena trying to live a normal life. Both of them have day jobs and are just trying to pay the bills. This doldrum existence takes a ninety degree left turn when Nate is greeted by his brother, a brother that he long thought dead. Sam, Nate’s brother, tells him of a tale of how he is in debt to a crime lord and can only repay him by finding the pirate treasure that he and Nate fantasized as children. Through thick and thin, Nate will do anything to help the long lost brother that has returned to him. Even at the cost of hiding truths and outright lying to his wife, Nate is there for his brother. Time tells Nate that even he can’t make it without the people that support him. This mixing and grouping of people is what helps Nate and everybody else make it through.
For all the great things in this game, there are a few flaws. Not being a fan of nonlinear plots in movies and games, I didn’t exactly care for the times the game would jump back into the past. However, if a game has to do that to convey a point, this game did it as well as or better than any game I’ve played. Seeing the young Drake brothers and how they came together added to the relationship that they have in the present day of the game. There were some problems I saw with the game’s frame rate and display as I played but that may have been an issue with my television as these issues seemed less apparent when I played on one of my pc monitors(via the HDMI port). In my opinion, the largest failing of this game was the shooting. For being a third-person cover based shooter, that game aspect was the weakest. Taking cover and moving from it was awkward and clumsy at best. I ran without the aim assist and maybe that was a mistake but that is just how I wanted roll.
Everything else about the game was great if not awesome. Yes, the word awesome is over used and I am still willing to put it out there for this game. Why? Because it was awesome. Graphically this game is a showcase for what the PS4 is capable of. One could argue against or for the artistic style of the game but one cannot deny how good it looks. As for the story, again I didn’t like the nonlinear approach, but it was done in such a fashion that I was completely and totally into it so much that it was not even a concern.
Multiplayer? Yeah, it’s there but I didn’t play it yet. I played some of the trials but I’m not a big multiplayer person to begin with so it is not something I feel has to be there or be good to make the game. Having played past entries in the Uncharted series, the multiplayer is likely fine and the few games I will play will be okay.
To make the case as to why this game earns my high praise, even though I just finished it…I want to play it again. Do I care about getting the treasures? No. Do I want to play it on the hardest difficulty? No. There is that feel to play through it again just to experience it again. I may play it on a lower difficulty just do it. Furthermore, I am not one to take screen caps while playing but the game was so damn beautiful that I took all of the following.
In conclusion, play this game. It is great if not majestic and it makes a terrific end to the series. There are many ways they can continue the Uncharted line if they choose and I honestly hope they do. Bravo Naughty Dog, BRAVO!!!
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A self described Polish ninja toiling away as an IT professional but more into gaming and writing. Physically existing on the western side of the Commonwealth of Pennsylvania yet existentially flowing with the ether of the Internet.