To help pass the time, I’ve been playing a lot of Metal Gear Solid V: The Phantom Pain. The online services are still a shamble but that doesn’t really matter to me. The core gameplay is solid but the amount of story content is less than I would have expected from a Metal Gear title. It is obvious, to me anyway, that this is the game that Peace Walker was meant to be. The short operational missions and staff deployments in The Phantom Pain are an evolution of Peace Walker’s gameplay combined with the sandbox environment of Ground Zeroes, just with a much larger scale. The console environment lets The Phantom Pain be the game that Peace Walker could never be because of the limitation of its platform, the PSP.
I promised myself that I was only going to play the core story of The Phantom Pain but I had also promised myself that when I played Peace Walker. Here again, just like with Peace Walker, I am playing almost every side-op that is presented to me. Some of them are meaningful, like extracting a prisoner that will add to the overall value of Mother Base, while others are just ridiculous, like recovering lost sheep — yes, sheep.
With about thirty hours into The Phantom Pain, I severely needed a break. Saturday brought the return of college football and it was great to have it back. Not to many big games were on but we had our usual upsets. I also decided to watch the 2014 release of Teenage Mutant Ninja Turtles. I won’t say it was bad but I won’t say it was good either, not sure if there will be much demand for a sequel.
Enjoy the rest of your weekend, have a beer for me if you get the chance.
Owner, Proprietor, Writer, Gamer, Jester
A self described Polish ninja toiling away as an IT professional but more into gaming and writing. Physically existing on the western side of the Commonwealth of Pennsylvania yet existentially flowing with the ether of the Internet.